

The game modes were pretty good too, with some being callbacks to modes from previous games. If I wanted to throw any slight complaint, it would be the lack of mini-games from Mario Party 8, which only had 3 in the game. Granted that may be because I never disliked any mini-games to begin with, but there were none that I originally felt to be long and somewhat boring to constantly play. And what amazes me more is that of all the 100 mini-games, I didn't dislike a single one. Mario Party's Face Lift, Mario Party 3's Bounce 'n' Trounce, ESPECIALLY Mario Party 2's Bowser's Big Blast, seeing all my favorite N64 and GCN games return was amazing. As a person who has played Mario Party since the very beginning, I've lived to see the release of every installment in the franchise and while I still play Mario Parties 1-8 on a regular basis, seeing all my favorite mini-games return was the biggest nostalgic kick I've felt in a long time and I loved every moment of it. One hundred mini-games from the past home console installments is already one of the best ideas you could do with a franchise this big. Time to dive into this party and see what it's got I'm going to start with the pros first and the biggest one is just the concept. But in the end, I will say that my nostalgia won with this game and I'm rightfully giving it the eight out of ten. But in Mario Party: The Top 100 is probably one of the biggest double edged sword games in recent times for me. Mario Party: The Top 100 is probably one of the biggest double edged sword games in recent times for me.
